Wraps LLBLGEn.FetchEntityCollection functionality. Fetches one or more entities.

Namespace: MonoSoftware.LLBLGen
Assembly: MonoSoftware.LLBLGen (in MonoSoftware.LLBLGen.dll) Version: 1.0.40.661 (1.0.40.661)

Syntax

C#
void FetchEntityCollection(
	IEntityCollection2 collectionToFill,
	IRelationPredicateBucket filterBucket,
	int maxNoOfItemsToReturn
)
Visual Basic
Sub FetchEntityCollection ( 
	collectionToFill As IEntityCollection2,
	filterBucket As IRelationPredicateBucket,
	maxNoOfItemsToReturn As Integer
)
Visual C++
void FetchEntityCollection(
	IEntityCollection2^ collectionToFill, 
	IRelationPredicateBucket^ filterBucket, 
	int maxNoOfItemsToReturn
)
F#
abstract FetchEntityCollection : 
        collectionToFill : IEntityCollection2 * 
        filterBucket : IRelationPredicateBucket * 
        maxNoOfItemsToReturn : int -> unit 

Parameters

collectionToFill
Type: IEntityCollection2
EntityCollection object containing an entity factory which has to be filled
filterBucket
Type: IRelationPredicateBucket
Filter information for retrieving the entities
maxNoOfItemsToReturn
Type: System..::..Int32
The maximum amount of entities to return. If 0, all entities are returned.

See Also