Fetches an entity from the persistent storage into the object specified using the filter specified.
Namespace: MonoSoftware.LLBLGenAssembly: MonoSoftware.LLBLGen (in MonoSoftware.LLBLGen.dll) Version: 1.0.40.661 (1.0.40.661)
Syntax
C# |
---|
bool FetchEntityUsingUniqueConstraint(
IEntity2 entityToFetch,
IPredicateExpression uniqueConstraintFilter,
IPrefetchPath2 prefetchPath
) |
Visual Basic |
---|
Function FetchEntityUsingUniqueConstraint (
entityToFetch As IEntity2,
uniqueConstraintFilter As IPredicateExpression,
prefetchPath As IPrefetchPath2
) As Boolean |
Visual C++ |
---|
bool FetchEntityUsingUniqueConstraint(
IEntity2^ entityToFetch,
IPredicateExpression^ uniqueConstraintFilter,
IPrefetchPath2^ prefetchPath
) |
F# |
---|
abstract FetchEntityUsingUniqueConstraint :
entityToFetch : IEntity2 *
uniqueConstraintFilter : IPredicateExpression *
prefetchPath : IPrefetchPath2 -> bool
|
Parameters
- entityToFetch
- Type: IEntity2
The entity object in which the fetched entity data will be stored.
- uniqueConstraintFilter
- Type: IPredicateExpression
The filter which should filter on fields with a unique constraint.
- prefetchPath
- Type: IPrefetchPath2
The prefetch path to use for this fetch, which will fetch all related entities.
Return Value
Type:
Booleantrue if the Fetch was succesful, false otherwise
See Also