Wraps the LLBLGen SaveEntity. Saves an entity to the database
Namespace: MonoSoftware.LLBLGenAssembly: MonoSoftware.LLBLGen (in MonoSoftware.LLBLGen.dll) Version: 1.0.40.661 (1.0.40.661)
Syntax
C# |
---|
public virtual bool SaveEntity(
IEntity2 entityToSave,
bool refetchAfterSave,
bool recurse
) |
Visual Basic |
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Public Overridable Function SaveEntity (
entityToSave As IEntity2,
refetchAfterSave As Boolean,
recurse As Boolean
) As Boolean |
Visual C++ |
---|
public:
virtual bool SaveEntity(
IEntity2^ entityToSave,
bool refetchAfterSave,
bool recurse
) |
F# |
---|
abstract SaveEntity :
entityToSave : IEntity2 *
refetchAfterSave : bool *
recurse : bool -> bool
override SaveEntity :
entityToSave : IEntity2 *
refetchAfterSave : bool *
recurse : bool -> bool |
Parameters
- entityToSave
- Type: IEntity2
Entity to save
- refetchAfterSave
- Type: System..::..Boolean
If true, refetch the entity after save
- recurse
- Type: System..::..Boolean
Recursively saves all child entities
Return Value
Type:
BooleanImplements
IRepository..::..SaveEntity(IEntity2, Boolean, Boolean)See Also