Save a comment.
Namespace: MonoSoftware.MonoX.BusinessLayerAssembly: MonoX (in MonoX.dll) Version: 5.1.40.5065 (5.1.40.5065)
Syntax
C# |
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public virtual bool SaveComment(
ref SnCommentEntity entity,
bool refetch,
bool recurse,
int parentEntityType
) |
Visual Basic |
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Public Overridable Function SaveComment (
ByRef entity As SnCommentEntity,
refetch As Boolean,
recurse As Boolean,
parentEntityType As Integer
) As Boolean |
Visual C++ |
---|
public:
virtual bool SaveComment(
SnCommentEntity^% entity,
bool refetch,
bool recurse,
int parentEntityType
) |
F# |
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abstract SaveComment :
entity : SnCommentEntity byref *
refetch : bool *
recurse : bool *
parentEntityType : int -> bool
override SaveComment :
entity : SnCommentEntity byref *
refetch : bool *
recurse : bool *
parentEntityType : int -> bool |
Return Value
Type:
BooleanTrue if saved, otherwise false
Implements
ICommentBLL..::..SaveComment(SnCommentEntity%, Boolean, Boolean, Int32)See Also