Updates discussion board.

Namespace: MonoSoftware.MonoX.BusinessLayer
Assembly: MonoX (in MonoX.dll) Version: 5.1.40.5065 (5.1.40.5065)

Syntax

C#
public virtual bool UpdateBoard(
	ref SnDiscussionBoardEntity board,
	string moderators,
	List<Guid> roleIds
)
Visual Basic
Public Overridable Function UpdateBoard ( 
	ByRef board As SnDiscussionBoardEntity,
	moderators As String,
	roleIds As List(Of Guid)
) As Boolean
Visual C++
public:
virtual bool UpdateBoard(
	SnDiscussionBoardEntity^% board, 
	String^ moderators, 
	List<Guid>^ roleIds
)
F#
abstract UpdateBoard : 
        board : SnDiscussionBoardEntity byref * 
        moderators : string * 
        roleIds : List<Guid> -> bool 
override UpdateBoard : 
        board : SnDiscussionBoardEntity byref * 
        moderators : string * 
        roleIds : List<Guid> -> bool 

Parameters

board
Type: SnDiscussionBoardEntity%
Board
moderators
Type: System..::..String
Board moderators
roleIds
Type: System.Collections.Generic..::..List<(Of <(<'Guid>)>)>
Role ids

Return Value

Type: Boolean
True if board is updated

Implements

IDiscussionBLL..::..UpdateBoard(SnDiscussionBoardEntity%, String, List<(Of <<'(Guid>)>>))

See Also