Saves news publish queue.

Namespace: MonoSoftware.MonoX.BusinessLayer
Assembly: MonoX (in MonoX.dll) Version: 5.1.40.5065 (5.1.40.5065)

Syntax

C#
public virtual NewsPublishQueueEntity SaveNewsPublishQueue(
	NewsPublishQueueEntity entity,
	bool refetch,
	bool recurse
)
Visual Basic
Public Overridable Function SaveNewsPublishQueue ( 
	entity As NewsPublishQueueEntity,
	refetch As Boolean,
	recurse As Boolean
) As NewsPublishQueueEntity
Visual C++
public:
virtual NewsPublishQueueEntity^ SaveNewsPublishQueue(
	NewsPublishQueueEntity^ entity, 
	bool refetch, 
	bool recurse
)
F#
abstract SaveNewsPublishQueue : 
        entity : NewsPublishQueueEntity * 
        refetch : bool * 
        recurse : bool -> NewsPublishQueueEntity 
override SaveNewsPublishQueue : 
        entity : NewsPublishQueueEntity * 
        refetch : bool * 
        recurse : bool -> NewsPublishQueueEntity 

Parameters

entity
Type: NewsPublishQueueEntity
News publish queue.
refetch
Type: System..::..Boolean
Refetch entity.
recurse
Type: System..::..Boolean
Recurse entity.

Return Value

Type: NewsPublishQueueEntity
News publish queue.

Implements

INewsBLL..::..SaveNewsPublishQueue(NewsPublishQueueEntity, Boolean, Boolean)

See Also