Renders editor control part.

Namespace: MonoSoftware.MonoX
Assembly: MonoX (in MonoX.dll) Version: 5.1.40.5065 (5.1.40.5065)

Syntax

C#
protected virtual void RenderEditorControlPart(
	HtmlTextWriter writer,
	string[] propertyDisplayNames,
	string[] errorMessages,
	int nameIndex,
	Control editControl
)
Visual Basic
Protected Overridable Sub RenderEditorControlPart ( 
	writer As HtmlTextWriter,
	propertyDisplayNames As String(),
	errorMessages As String(),
	nameIndex As Integer,
	editControl As Control
)
Visual C++
protected:
virtual void RenderEditorControlPart(
	HtmlTextWriter^ writer, 
	array<String^>^ propertyDisplayNames, 
	array<String^>^ errorMessages, 
	int nameIndex, 
	Control^ editControl
)
F#
abstract RenderEditorControlPart : 
        writer : HtmlTextWriter * 
        propertyDisplayNames : string[] * 
        errorMessages : string[] * 
        nameIndex : int * 
        editControl : Control -> unit 
override RenderEditorControlPart : 
        writer : HtmlTextWriter * 
        propertyDisplayNames : string[] * 
        errorMessages : string[] * 
        nameIndex : int * 
        editControl : Control -> unit 

Parameters

writer
Type: System.Web.UI..::..HtmlTextWriter
HTML writer
propertyDisplayNames
Type: array<System..::..String>[]()[][]
Property display names
errorMessages
Type: array<System..::..String>[]()[][]
Error messages
nameIndex
Type: System..::..Int32
Name index
editControl
Type: System.Web.UI..::..Control
Edit control

See Also