Saves a document entity.

Namespace: MonoSoftware.MonoX.Repositories
Assembly: MonoX (in MonoX.dll) Version: 5.1.40.5065 (5.1.40.5065)

Syntax

C#
public virtual void SaveDocumentEntity(
	string editorText,
	string titleText,
	DocumentEntity document,
	BasePart control,
	BasePage basePage,
	string contentId
)
Visual Basic
Public Overridable Sub SaveDocumentEntity ( 
	editorText As String,
	titleText As String,
	document As DocumentEntity,
	control As BasePart,
	basePage As BasePage,
	contentId As String
)
Visual C++
public:
virtual void SaveDocumentEntity(
	String^ editorText, 
	String^ titleText, 
	DocumentEntity^ document, 
	BasePart^ control, 
	BasePage^ basePage, 
	String^ contentId
)
F#
abstract SaveDocumentEntity : 
        editorText : string * 
        titleText : string * 
        document : DocumentEntity * 
        control : BasePart * 
        basePage : BasePage * 
        contentId : string -> unit 
override SaveDocumentEntity : 
        editorText : string * 
        titleText : string * 
        document : DocumentEntity * 
        control : BasePart * 
        basePage : BasePage * 
        contentId : string -> unit 

Parameters

editorText
Type: System..::..String
Editor text content.
titleText
Type: System..::..String
Title text.
document
Type: DocumentEntity
Dcoument entity.
control
Type: MonoSoftware.MonoX..::..BasePart
Editor control.
basePage
Type: MonoSoftware.MonoX..::..BasePage
Page that holds the editor.
contentId
Type: System..::..String
Content ID for the editor.

Implements

IDocumentRepository..::..SaveDocumentEntity(String, String, DocumentEntity, BasePart, BasePage, String)

See Also