Saves a message to the SnMessage table before it can be sent to other recipients

Namespace: MonoSoftware.MonoX.Repositories
Assembly: MonoX (in MonoX.dll) Version: 5.1.40.5065 (5.1.40.5065)

Syntax

C#
public virtual bool SaveMessage(
	SnMessageEntity message,
	bool refetch
)
Visual Basic
Public Overridable Function SaveMessage ( 
	message As SnMessageEntity,
	refetch As Boolean
) As Boolean
Visual C++
public:
virtual bool SaveMessage(
	SnMessageEntity^ message, 
	bool refetch
)
F#
abstract SaveMessage : 
        message : SnMessageEntity * 
        refetch : bool -> bool 
override SaveMessage : 
        message : SnMessageEntity * 
        refetch : bool -> bool 

Parameters

message
Type: SnMessageEntity
Message.
refetch
Type: System..::..Boolean
Refetch after save.

Return Value

Type: Boolean
True if message was saved, false otherwise.

See Also