Renders tags according to the supplied template.

Namespace: MonoSoftware.MonoX.Utilities
Assembly: MonoX (in MonoX.dll) Version: 5.1.40.5065 (5.1.40.5065)

Syntax

C#
public static string RenderMonoXTemplate(
	string template,
	Hashtable tagObjectMappingCollection,
	VelocityContext velocityContext,
	VelocityEngine velocityEngine
)
Visual Basic
Public Shared Function RenderMonoXTemplate ( 
	template As String,
	tagObjectMappingCollection As Hashtable,
	velocityContext As VelocityContext,
	velocityEngine As VelocityEngine
) As String
Visual C++
public:
static String^ RenderMonoXTemplate(
	String^ template, 
	Hashtable^ tagObjectMappingCollection, 
	VelocityContext^ velocityContext, 
	VelocityEngine^ velocityEngine
)
F#
static member RenderMonoXTemplate : 
        template : string * 
        tagObjectMappingCollection : Hashtable * 
        velocityContext : VelocityContext * 
        velocityEngine : VelocityEngine -> string 

Parameters

template
Type: System..::..String
Template html
tagObjectMappingCollection
Type: System.Collections..::..Hashtable
Tag/Object/Control mapping where tag is replaced with given object
velocityContext
Type: VelocityContext
Velocity context used in more advanced template scenarios. For more information please see http://www.castleproject.org/others/nvelocity/index.html
velocityEngine
Type: VelocityEngine
Velocity engine used in more advanced template scenarios. For more information please see http://www.castleproject.org/others/nvelocity/index.html

Return Value

Type: String
Parsed template

See Also