Renders tags according to the supplied template.
Namespace: MonoSoftware.MonoX.UtilitiesAssembly: MonoX (in MonoX.dll) Version: 5.1.40.5065 (5.1.40.5065)
Syntax
C# |
---|
public static void RenderMonoXTemplate(
Control templateContainer,
string template,
Hashtable tagObjectMappingCollection,
VelocityContext velocityContext,
VelocityEngine velocityEngine
) |
Visual Basic |
---|
Public Shared Sub RenderMonoXTemplate (
templateContainer As Control,
template As String,
tagObjectMappingCollection As Hashtable,
velocityContext As VelocityContext,
velocityEngine As VelocityEngine
) |
Visual C++ |
---|
public:
static void RenderMonoXTemplate(
Control^ templateContainer,
String^ template,
Hashtable^ tagObjectMappingCollection,
VelocityContext^ velocityContext,
VelocityEngine^ velocityEngine
) |
F# |
---|
static member RenderMonoXTemplate :
templateContainer : Control *
template : string *
tagObjectMappingCollection : Hashtable *
velocityContext : VelocityContext *
velocityEngine : VelocityEngine -> unit
|
Parameters
- templateContainer
- Type: System.Web.UI..::..Control
Container that holds rendered template
- template
- Type: System..::..String
Template html
- tagObjectMappingCollection
- Type: System.Collections..::..Hashtable
Tag/Object/Control mapping where tag is replaced with given object
- velocityContext
- Type: VelocityContext
Velocity context used in more advanced template scenarios. For more information please see http://www.castleproject.org/others/nvelocity/index.html
- velocityEngine
- Type: VelocityEngine
Velocity engine used in more advanced template scenarios. For more information please see http://www.castleproject.org/others/nvelocity/index.html
See Also