Children of the current node.

Namespace: MonoSoftware.MonoX.Controls.HierarchicalRepeater
Assembly: MonoX (in MonoX.dll) Version: 5.1.40.5065 (5.1.40.5065)

Syntax

C#
public virtual HierarchyDataCollection<HierarchyData<T>> Children { get; set; }
Visual Basic
Public Overridable Property Children As HierarchyDataCollection(Of HierarchyData(Of T))
	Get
	Set
Visual C++
public:
virtual property HierarchyDataCollection<HierarchyData<T>^>^ Children {
	HierarchyDataCollection<HierarchyData<T>^>^ get ();
	void set (HierarchyDataCollection<HierarchyData<T>^>^ value);
}
F#
abstract Children : HierarchyDataCollection<HierarchyData<'T>> with get, set
override Children : HierarchyDataCollection<HierarchyData<'T>> with get, set

Property Value

Type: HierarchyDataCollection<(Of <(<'HierarchyData<(Of <(<'T>)>)>>)>)>

See Also