Wraps the LLBLGen SaveEntity. Saves an entity to the database.
Namespace: MonoSoftware.MonoX.RepositoriesAssembly: MonoX (in MonoX.dll) Version: 5.1.40.5065 (5.1.40.5065)
Syntax
C# |
---|
public virtual bool SaveNewsletter(
NewsletterEntity entityToSave,
bool refetchAfterSave,
bool recurse
) |
Visual Basic |
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Public Overridable Function SaveNewsletter (
entityToSave As NewsletterEntity,
refetchAfterSave As Boolean,
recurse As Boolean
) As Boolean |
Visual C++ |
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public:
virtual bool SaveNewsletter(
NewsletterEntity^ entityToSave,
bool refetchAfterSave,
bool recurse
) |
F# |
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abstract SaveNewsletter :
entityToSave : NewsletterEntity *
refetchAfterSave : bool *
recurse : bool -> bool
override SaveNewsletter :
entityToSave : NewsletterEntity *
refetchAfterSave : bool *
recurse : bool -> bool |
Parameters
- entityToSave
- Type: NewsletterEntity
Entity to save
- refetchAfterSave
- Type: System..::..Boolean
If true, refetch the entity after save
- recurse
- Type: System..::..Boolean
Recursively saves all child entities
Return Value
Type:
BooleanTrue if newsletter is saved, false otherwise.
Implements
INewsletterRepository..::..SaveNewsletter(NewsletterEntity, Boolean, Boolean)See Also